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Playing the Long and Short Game with HTML5: Part 1
Playing the Long and Short Game with HTML5: Part 2
Power Your Apps With GPU Programming
A Gamer’s Education
Application Development Trends: Using Government Data
Browsing the Aisles
Cakewalk Case Studies: Sean Murray and Tim Wynn
Epic Games’ Cliff Bleszinski Gets Unreal
Getting Acquainted With the 3D Generation
Harnessing WinRT APIs
Hear Ye, Hear Ye: The Importance of Digital Sound
Help for Clearing the Online App Store Submission Hurdle
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